The Help menu allows you to select several Help functions, as well as view the current version of Framework™ software.
A Gamry Framework™ data file is a standard “tab-delimited” ASCII file. By default it has a *.DTA filename extension. You may use other filename extensions, but they are less convenient.… read more →
Some Gamry data files have a column in the data table with the heading Over and units of “bits”. This column consists of a string of 13 characters. If no… read more →
Framework™ detects two basic types of Explain errors. Type I: compiler error When a script is loaded into the Framework it is “tokenized”. During this process the script is converted… read more →
Abort() Type: REGULAR FUNCTION Purpose: Abort a running script with no user-intervention or prompt. Usage: Abort() Related Topics
Using Variables in the Sequence Wizard You can view a video tutorial of this section also. Variables are a powerful aspect of the Sequence Wizard. Variables allow you to make… read more →
Using Loops in the Sequence Wizard You can view a video of this tutorial also. There are three different kinds of loops in the Sequence Wizard. The purpose of a… read more →
Run Sequence Button Within the Sequence Wizard, click the Run Sequence button to run the current User-defined Sequence. The sequence is saved, and an Explain™ script is generated. Framework™ runs… read more →
Save As Script Button Within the Sequence Wizard, the Save As Script button turns the User-defined Sequence into an Explain™ script. Specify a name for the script and it is… read more →
Save Sequence Button Within the Sequence Wizard, the Save Sequence button saves a User-defined Sequence to a .GSequence file. The saved sequence can be re-opened and edited later. You can… read more →